3D Modeling: Using programs to create 3D models. Helpful to recreate archaeological sites, as they are now and also what they once would have been. Products: Maya, 3DS, CAD (free for students, otherwise a fee), Sketchup (can be free, otherwise $695 for Sketchup Pro), Blender (free), Cinema 4D (£135 for student/teacher, otherwise short term: 3-6 months; £450, perpetual £3,150). Most people that I have met in University settings use 3DS, Sketchup or Blender. Personally, I like Maya because it has some better animation features (and I own a Mac...which in the long run will not be helpful since I want to do VR).
API (Application Program Interface): Set of functions, commands, protocols, etc that allow programmers to create their software and add to an external system. Allowing one system to communicate with another. Gives developers commands to a system, saving time so they do not have to rewrite code.
AR (Augmented Reality): Real world, supplemented by technology. Ability to aim mobile at a particular location or object (i.e. Parthenon marbles) and a different version of the object (the marbles back on the Parthenon) is shown. Products: Now known for Pokemon Go. But also used in other settings/applications. There are AR glasses, but I have never tried these.
Autodesk: Company that has various programs. Maya, AutoCAD and 3DS are popular for 3D modeling (see 3D Modeling).
CH: Cultural Heritage
Big Data: A terrible term that is a buzz word. It is meaningless, DO NOT USE IT (unless trying to get funding, then they like buzz words)! More so related to behaviors and consumer interactions. so i'm not sure why it is used in DH.
DH: Digital Humanities, subset of Humanities. Interdisciplinary in nature. Encompasses a wide range of topics; Digital Archaeology, Programming, Development, Digital Archives, Gaming, etc.
Epidoc: Epigraphic Documents in TEI XML. Markup to allow interaction with text.
Funding: A big limiting factor of DH. DH is becoming a growing field, people want databases built and things made, but there is not enough money to go about this.
GIS (Geographical Information Systems): Mapping (and more) program that stores, manipulates, and presents spatial data. Uses Vector and Raster data. Vector data is like points and lines on a map to represent the data (i.e. showing roads and towns). Raster data is a larger data set and not as precise, but it is fun to play around in, it gives better idea or more visual idea of elevation. You can create more topographical information, and overlay the vector data on top. Someone (I'm not sure who) came up with this saying which really encapsulates the two: 'Raster is vaster, vector is more corrector'. Products: Mainly QGIS (Opensource) and ArcGIS (call for pricing...I assume it is really expensive, but it does have some extra features that QGIS does not).
Media Theory: Relations between media and society
MR (Mixed Reality also known as Hybrid Reality): Mixing of virtual and real worlds in real time. Product: Hololens (£2,719 for development edition, £4,529 for commercial edition Programming Languages: C++, C#, SQL, Python, Perl, Java, Javascript. This can be broken further into categories such as 'Scripting Languages' and 'Markup Languages'. A language such as Python is usually consider a scripting language whereas C++ is considered to be a programming language. Scripting languages need to be interpreted by another program.
Risk: There can be a significant amount of risk while working in DH. Technology changes quickly and constantly, the project that has just been completed today may not run in 5 years. Usually there is a contract for the minimum amount of time a project must be kept up, but programs can change and therefore the project must change too. It is up to you to decide whether a project is too risky to take on (for example would require a lot of work and not see many users and not be used after 3 years), but I think the more projects are done, the more we investigate and use the technology, the effect will be greater.
Soundscape: Extremely important in building a virtual environment. No landscape is ever completely quiet, think of adding in wind, birds chirping, etc.
TEI XML (Text Encoding Initiative, Extensible Markup Language): TEI: A standard way of representing texts in a digital format. Used by individual scholars, museums, libraries, and humanities to show text. XML: 'XML is widely used for the definition of device-independent, system-independent methods of storing and processing texts in electronic form' (http://www.tei-c.org/release/doc/tei-p5-doc/en/html/SG.html).A helpful overview here.
UI/UX (User interface, user experience): Very important, but not always thought of. UX is more technical and analytic, making sure the product is easy to use, UX developers watch/test people using the product and come up with where it is not working, what works best and shares the information to make the product better. UI is more like graphic design...but complex. It deals with the presentation of a product: it's look, feel, usability, and interaction.
URI (Unique Resource Identifier): Helps data from being mixed up, especially with Linked Open Data. Allows all working on a certain piece (like Athens) to keep the data (like artifacts, people, architecture, etc) in the right place
VR (Virtual Reality): A big technology right now. Completely virtual environment. Big problems: Motion Sickness, Isolation, Interactivity (especially in google cardboard and Samsung Gear), it is dependent on a specific type of PC, tethered to the PC and limited in a space. Positives: It has the potential to really transport the viewer (making time travel possible!), plays with emotions (you do not want to step over the side of the mountain even though you know it is not real), starting to show aspects such as hands, and hand controllers allow you to interact well with the environment. Products: Programs to create content: Unity, Unreal (both open source) Headsets-HTC VIVE (£759), Oculus Rift (£598 currently for headset and touch controllers), Oculus Gear (£99, for Samsung phones), Google Daydream (£69), Playstation VR (£499), Google Cardboard (£15)
Another helpful list of terms: http://folgerpedia.folger.edu/Glossary_of_digital_humanities_terms